Monster

Monster

Hengband Monsters

There are hundreds of different creatures in Hengband each of which poses a unique challenge to the adventurer. As you progress deeper into the dungeon, the creatures will become progressively more difficult to defeat.

Monster Symbols

Many monsters have the same letter symbol and sometimes color on the screen. The exact species or type of creature can be discovered by
'l'ooking at it (see commdesc.txt#Looking [b]).

a Giant Ant A Angelic being
b Giant Bat B Bird
c Giant Centipede C Canine
d Dragon D Ancient Dragon
e Floating Eye E Elemental
f Feline F Dragon Fly
g Golem G Ghost
h Humanoids H Hybrid
i Icky-Thing I Insect
j Jelly J Snake
k Kobold K Killer Beetle
l Aquatic monster L Lich
m Mold M Multi-Headed Hydra
n Naga N Shadower
o Orc O Ogre
p Human P Giant Human(oid)
q Quadruped Q Quylthulg
r Rodent R Reptile/Amphibian
s Skeleton S Spider/Scorpion/Tick
t Townsperson T Troll
u Minor demon U Major demon
v Vortex V Vampire
w Worm or Worm Mass W Wight/Wraith
x (unused) X Xorn/Xaren
y Yeek Y Yeti
z Zombie/Mummy Z Zephyr Hound
Creeping Coins, Mushroom Patch
# Ent, Huorn, Fumes

Note that some monsters disguise themselves by assuming the shape (ie.
symbol
) of common objects found in the dungeon. These include the
, ), ?, !, you can walk around in safety even as your pet
Great Hell Wyrm breaths. Pets will also never be irritated with you;
their will is perfectly dominated by you, and all pets are permanently your pets.

One might think that they can make the game much easier. It is of
course highly satisfying to send your pet Great Hell Wyrm into a Troll pit and wait outside listening for the howls of agony and terror, the sounds of guts splattering, bones crunching and so on. But one should not expect to gain any experience and item drops for such a combat: you will only gain experience and items for creatures to whom you
deliver the death blow yourself.

Monsters which get killed by a pet don't drop items. This feature of Hengband is unique and severe, and you might complain about it because this feature is not very realistic, but this is a well-thought-out
result of weighing game balance with reality.

Finally, it takes a lot of mental energy to maintain your control over charmed monsters, and start taxing your mana regain rate. The higher the sum of the levels of your pets the less mana you will be able to regain. And after the upkeep became more then 100% mana, you begin to lose mana rather than regain. Keep this in mind if you have a pet
which can summon or otherwise produce more pets...

Obtaining a pet

You may obtain pets in several different ways. Some magic realms offer the ability to summon pets magically or to charm the creatures you
meet. Mindcrafters may 'dominate' their opponents. Chaos patrons may grant pets as a gift to their devotees. Magical figurines can be thrown to create a pet and wands of charm monster may be used as their name suggests.

The Capture Ball is very useful tool and any player can use it. You can easily get this tool at a General Store. To use it, you must wield it on your hand, then 'A'ctivate it, and choose a target monster to capture the monster. And then you can 'A'ctivate it again to release the monster as your pet.

Hostile monsters will attempt to resist from capturing. You must make the monster critically injured status before capture. BeastMasters are very good at using Capture Balls, and these limitation are relaxed for them.

Commanding Your Pets

Your pets are fairly well trained and will respond to a variety of
commands such as following you closely, staying nearby and searching out your enemies. You can command your pets using the pet command menu which can be found be pressing 'p'.

List of pet commands:

dismiss pets
Dismiss specified pets. Dismissed pets will immediately disappear
from the current level. Hengband asks you whether you want to dismiss
each pet in order from high level named pets to low level unnamed
pets. You can press 'U' to dismiss all unnamed pets.

specify a target of pet
Choose a target monster, then all your pets will begin to chase
the target.

stay close
Command your pets to slay as close as they can.

follow me
Command your pets to keep some distance to you.

seek and destroy
Command your pets to chase monsters near you.

give me space
Command your pets to go away from your line of sight.

stay away
Command your pets to go away as far as they can.

pets open doors
Toggle permission of pets to open doors.

pets pick up items
Toggle permission of pets to pick up items.

allow teleport
Toggle permission of pets to cast teleport spell and teleport away
spell.

allow cast attack spell
Toggle permission of pets to use attack spells and breath.

allow cast summon spell
Toggle permission of pets to cast summoning spells.

allow involve player in area spell
Toggle permission of pets to use ball spells or breath involving
player in the area of effect.

ride a pet
Ride on a specified pet.

get off a pet
Get off from a riding pet.

name pets
Specify a target pet and name it.

use both hands for a weapon.
use one hand to control a riding pet
Toggle use of your left hand when you are riding. You can wield a
weapon two-handed for maximum damage in melee, and command the
riding pet to chase your target using the 'specify a target of
pet
' command.

Riding

In Hengband, the player can ride on pet horses or dragons, etc. To
control your mount, you must keep one hand free for holding the
reins. But your pet will attack your target together with you, and
enemy's attack will be dispersed. As a result of these, player's
damage in combat will get reduced in total.

The most important feature of riding is speed. When you are riding on a pet, your speed doesn't depend on your original speed but depends only on the speed of your mount and your skill at riding. Quaffing a potion of speed has no effect on your mount's speed, but throwing it at a wall will hasten your pet if it is nearby. You can use a wand or a spell of haste monster too.

Note that your proficiency level for riding is very low at first (see
'e' Miscellaneous Proficiency' using the information command '~'
). When your proficiency level is low, you cannot make good use of riding, and your speed is also very low. You need to practice riding to gain the full speed of the creature you ride. Proficiency level will increase a little when you attack in melee or shoot with missile weapon when riding. Ride on low level creatures at first, and then switch to higher level mounts little by little.

Friendly Monsters

You will occasionally find a monster in the dungeon that isn't out to get you. Such monsters are described in game messages as being
'friendly'. A friendly monster will not attempt to hurt you but neither will it necessarily attack your enemies.

Unlike pets, if you annoy a friendly monster it will turn against you.
Like pets, any monsters a friendly monster summons will also be
friendly. Unlike pets, friendly monsters require no mana upkeep and can not be commanded using the pet commands.

--
Original : (?)
Updated : (?)
Updated : Zangband DevTeam
Updated : Hengband 1.0.11

Begin Hyperlinks

[b] commdesc.txt#Looking

Reference: pagan-magic.blogspot.com